Week 34: August 13 – 20 The week before last I did a bunch of work on wave…
Last Saturday was my birthday, so I didn’t work on my computer too much. I did update the…
Week 29: July 9 – 16 Added a development build feature called “semantic releases” to Art.ᴛꜱ, the project…
Week 27 I was in Argyle, WI last week doing the Residency on the Farm (residencyonthefarm.org/). I spent a…
Still working on porting the ImpactJS engine to TypeScript (and eventually _functional_ TypeScript). Been kind of another research…
Twelve days ago, [ImpactJS](impactjs.com/) a small but very cool game HTML5 game engine (one that’s been around since 2010)…
I’ve spent the last couple weeks tinkering with 𝑓Art.ᴛꜱ’ build setup and sort of infrastructural stuff. It has…
The past several weeks have been pretty crazy. Ashley and I went on Train Jam. We didn’t finish…
fArt.TS is a functional art-making TypeScript library, Verlet physics integrator, particle system simulator, 2d game engine, and weird…
fArt.TS is a functional art-making TypeScript library, Verlet physics integrator, particle system simulator, 2d game engine, and weird…
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