Art

Matt Hayes: Quadruple Catchup Update!

Week 29: July 9 – 16 Added a development build feature called “semantic releases” to Art.ᴛꜱ, the project…

Matt Hayes: “A Blackcap in Concrete” + 𝑓Art.ᴛꜱ

Week 27 I was in Argyle, WI last week doing the Residency on the Farm (residencyonthefarm.org/). I spent a…

Matt Hayes: fArt.Ts Update

Still working on porting the ImpactJS engine to TypeScript (and eventually _functional_ TypeScript). Been kind of another research…

Matt Hayes: 𝑓Art.ᴛꜱ Continued

Twelve days ago, [ImpactJS](impactjs.com/) a small but very cool game HTML5 game engine (one that’s been around since 2010)…

Matt Hayes: fArt.ts

I’ve spent the last couple weeks tinkering with 𝑓Art.ᴛꜱ’ build setup and sort of infrastructural stuff. It has…

Matthew Arnone: Stair Continued

Erasure vs occlusion More exploration! Erasure vs occlusion seems to be a theme.  

Matthew Arnone: Stair

“WW has inspired me to try to make something longer-form or with a radically different set of parameters…

Eric Hagan: Signal Communication

These are a series of prototypes about message encoding using the flag semaphore technique. I’m experimenting with the…

Vincent Drayne: AR demo for book project

This week, I used my dailies as a sketchbook for some kinetic posters I’m working on for class,…

Spike McCue: Covers for zines I think about making but don’t or shouldn’t

I didn’t make anything this week but I thought about making something until tonight when I made something…