Dennis Roberts: Jenga Simulator

A cool aspect of this Primitives project is that the games don’t have to be ‘done’ or even ‘work’ in order to teach you something about what makes a certain mechanic fun or not. This game is arguably ‘broken’ (namely a lack of real control that would actually make this comparable to Jenga, and the disorienting camera movement mechanic) but in many ways that’s what makes it  fun in the first place.